Diffractions publishes reviews of books in Culture Studies and its related fields in any of the accepted languages (English, Portuguese and Spanish).
In line with our mission statement, we look forward to receiving book reviews that privilege an interdisciplinary outlook.
Reviews are usually 1500 to 2000 words and take the form of critical engagements with one or more texts and strive to situate them in a broader theoretical debate.
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Through analyses of narrative, text, process, apparatus and audience this book traces the metamorphosis of an emerging cinema and maps the new spaces of spectatorship which are currently challenging what it means to be cinematic in a digitally networked era.
Cinematic Chronotopes: Here, Now, Me
2014 | Bloomsbury | 208 pages
The site of cinema is on the move. The extent to which technologically mediated sounds and images continue to be experienced as cinematic today is largely dependent on the intensified sense of being here, now and me that they convey. This intensification is fundamentally rooted in the cinematics potential to intensify our experience of time, to convey times thickening, of which the sense of place, and a sense of self-presence are the correlatives. In this study, Pepita Hesselberth traces this thickening of time across four different spatio-temporal configurations of the cinematic: a multi-media exhibition featuring the work of Andy Warhol (1928-1987); the handheld aesthetics of European art-house films; a large-scale media installation by Rafael Lozano-Hemmer; and the usage of the trope of the flash-forward in mainstream Hollywood cinema. Only by juxtaposing these cases by looking at what they have in common, this study argues, can we grasp the complexity of the changes that the cinematic is currently undergoing.
Video Revolutions: On The History of a Medium
Michael Z. Newman
2014 | Columbia University Press | 160 pages
Since the days of early television, video has been an indispensable part of culture, society, and moving-image media industries. Over the decades, it has been an avant-garde artistic medium, a high-tech consumer gadget, a format for watching movies at home, a force for democracy, and the ultimate, ubiquitous means of documenting reality. In the twenty-first century, video is the name we give all kinds of moving images. We know it as an adaptable medium that bridges analog and digital, amateur and professional, broadcasting and recording, television and cinema, art and commercial culture, and old media and new digital networks. In this history, Michael Z. Newman casts video as a medium of shifting value and legitimacy in relation to other media and technologies, particularly film and television. Video has been imagined as more or less authentic or artistic than movies or television, as more or less democratic and participatory, as more or less capable of capturing the real. Techno-utopian rhetoric has repeatedly represented video as a revolutionary medium, promising to solve the problems of the past and the presentÑoften the very problems associated with television and the society shaped by itÑand to deliver a better future. Video has also been seen more negatively, particularly as a threat to movies and their culture. This study considers video as an object of these hopes and fears and builds an approach to thinking about the concept of the medium in terms of cultural status.
Policy and the Popular
David Looseley (Editor)
2014 | Routledge | 112 pages
The book is an interdisciplinary exploration of the complexities of "popular" culture as a category of public policy. It approaches the notions of "cultural policy" and "popular culture" flexibly, examining what each comes to mean, explicitly or implicitly, in relation to the other. This generates a rich variety of approaches, but also a number of identifiable commonalities. We start from the proposition that "popular culture" is largely absent as an explicit category of arts policy and debate today. The "arts" are still, in practice, construed in terms of elite culture (despite claims to the contrary), while artifacts such as popular music, television, fashion, and so on are assumed to figure among the cultural or creative "industries", giving the popular a set of narrowly economic, professional and commodity connotations. And yet, the popular is, in a range of ways, powerfully present as an implicit dimension of public policy and as a catalyst of cultural practices and attitudes. This apparent paradox underpins the proposal.
The book is a collaboration between two UK-based institutions: the University of Leeds´s Popular Cultures Research Network and the well established Centre for Cultural Policy Studies at the University of Warwick. This book was originally published as a special issue of International Journal of Cultural Policy.
Experiencing Music Video: Aesthetics and Cultural Context
2013 | Columbia University Press | 360 pages
Music videos have ranged from simple tableaux of a band playing its instruments to multimillion dollar, high-concept extravaganzas. Born of a sudden expansion in new broadcast channels, music videos continue to exert an enormous influence on popular music. They help to create an artists identity, to affect a songs mood, to determine chart success: the music video has changed our idea of the popular song.
Here at last is a study that treats music video as a distinct multimedia artistic genre, different from film, television, and indeed from the songs they illuminate—and sell. Carol Vernallis describes how verbal, musical, and visual codes combine in music video to create defining representations of race, class, gender, sexuality, and performance. The book explores the complex interactions of narrative, settings, props, costumes, lyrics, and much more. Three chapters contain close analyses of important videos: Madonnas "Cherish," Princes "Gett Off," and Peter Gabriels "Mercy St."
Contemporary Hollywood Cinema
Steve Neale, Murray Smith (eds)
2013 | Routledge | 360 pages
A comprehensive overview of the film industry in Hollywood today, Contemporary Hollywood Cinema brings together leading international cinema scholars to explore the technology, institutions, film makers and movies of contemporary American film making.
Unruly Media: YouTube, Music Video, and the New Digital Cinema
2013 | Oxford University Press | 354 pages
Unruly Media argues that we are on the crest of a new international, intermedial style in which sonic and visual parameters become heightened and accelerated. This audiovisual turn, driven by digital technologies and socioeconomic changes, calls for new forms of attention. Post-classical cinema, with its multi-plot narratives and flashy style, fragments under the influence of audiovisual numbers and music-video-like sync. Music video, after migrating to the web, becomes more than a way of selling songs. YouTubes brief and low-res clips encompass many forms, and foreground reiteration, graphic values and affective intensity. All three of these media are riven by one another: a trajectory from YouTube through music video to the new digital cinema reveals structural commonalities, especially in the realms of rhythm, texture and form. Music video, YouTube, and postclassical cinema remain undertheorized. This is the first book to account for the current audiovisual landscape across medium and platform-to try to characterize the audiovisual swirl. Unruly Media includes both new theoretical models and readings of numerous current multimedia works. It also includes several chapters devoted to the oeuvre of highly popular directors, their films, commercials and music videos. Unruly Media argues that attending equally to soundtrack and image can show how these media work, and the ways they both mirror and shape our modern experience.
Strategic Reinvention in Popular Culture. The Encore Impulse
2013 | Palgrave Macmillan | 260 pages
Not all original works invoke the encore impulse in their audiences. Those that do generally spawn replications - sequels, spin-offs, or re-makes. This book presents a theory of why some replications succeed and others fail. Pfefferman analyzes replication attempts across various genres and media using the theorys principles to reveal strategies for identifying and maintaining works with potential for an encore. The book ultimately shows how true strategic reinvention distinguishes itself from mere imitation or mimicry by encompassing its own type of originality by retaining the essence of the original, factoring in the new place and time, presenting itself as authentic, conveying relevant meaning, and tapping into universal themes. For anyone interested in what constitutes an innovative work, these are more than just replication techniques. They are tools for illuminating the core of the creative process itself.
Populäre Serialität: Narration - Evolution - Distinktion
Zum seriellen Erzählen seit dem 19. Jahrhundert
Frank Kelleter (ed.)
2014 | transcript | 404 pages
Wie lässt sich die starke Verbreitung von seriellen Erzählungen seit dem 19. Jahrhundert erklären? Welche neuen Erzählformate werden durch Serialisierung geschaffen? Wie beeinflussen populäre Serien unsere Wahrnehmung und Strukturierung sozialer Realität? Die Beiträge in diesem Band gehen diesen Fragen nach und zeigen u.a., welche Wandlungen Serienfiguren durchlaufen, wenn sie in neue Medien übertragen werden, oder wie bei lang laufenden Serien die Übergänge zwischen Produzenten und Nutzern immer fließender werden. So ergibt sich ein facettenreicher Blick auf einen wesensbestimmenden Erzähltypus der Populärkultur.
Facetten der Popkultur. Über die ästhetische und politische Kraft des Populären
Florian Niedlich (ed.)
2014 | transcript | 225 pages
Mittlerweile geht der Trend auch im deutschsprachigen Raum zu einer stärker differenzierten Perspektive auf die ästhetischen und politischen Potentiale der Popkultur. Dieser Entwicklung trägt der Band Rechnung. Die Beiträge befassen sich u.a. mit Popliteratur und Musikvideos, den Beatles und Hip-Hop, The Terminator und The Wrestler, Monty Python und Switch. Dabei thematisieren sie auch bislang unberücksichtigte Phänomene wie posthumanistische und Körper-Diskurse, Darstellungen des Alter(n)s und religiöse Eschatologie. Das Buch kombiniert prägnante Einzelanalysen mit einem profunden Einstieg in die Popkulturforschung und liefert einen Überblick über die dort aktuell geführten Debatten. Eine Untersuchung des Phänomens Pop in seinen vielfältigen Facetten.
Popular Music Fandom. Identities, Roles and Practices
2014 | Routledge | 234 pages
This book explores popular music fandom from a cultural studies perspective that incorporates popular music studies, audience research, and media fandom. The essays draw together recent work on fandom in popular music studies and begin a dialogue with the wider field of media fan research, raising questions about how popular music fandom can be understood as a cultural phenomenon and how much it has changed in light of recent developments. Exploring the topic in this way broaches questions on how to define, theorize, and empirically research popular music fan culture, and how music fandom relates to other roles, practices, and forms of social identity. Fandom itself has been brought center stage by the rise of the internet and an industrial structure aiming to incorporate, systematize, and legitimate dimensions of it as an emotionally-engaged form of consumerism. Once perceived as the pariah practice of an overly attached audience, media fandom has become a standardized industrial subject-position called upon to sell box sets, concert tickets, new television series, and special editions. Meanwhile, recent scholarship has escaped the legacy of interpretations that framed fans as passive, pathological, or defiantly empowered, taking its object seriously as a complex formation of identities, roles, and practices. While popular music studies has examined some forms of identity and audience practice, such as the way that people use music in daily life and listener participation in subcultures, scenes and, tribes, this volume is the first to examine music fans as a specific object of study.
Serialization in Popular Culture
Rob Allen, Thijs van den Berg
2014 | Routledge | 210 pages
From prime-time television shows and graphic novels to the development of computer game expansion packs, the recent explosion of popular serials has provoked renewed interest in the history and economics of serialization, as well as the impact of this cultural form on readers, viewers, and gamers. In this volume, contributors—literary scholars, media theorists, and specialists in comics, graphic novels, and digital culture—examine the economic, narratological, and social effects of serials from the nineteenth to the twenty-first century and offer some predictions of where the form will go from here.
Asian Popular Culture. Global (Dis)Continuity
Anthony Y. H. Fung
2013 | Routledge | 274 pages
This book examines different aspects of Asian popular culture, including films, TV, music, comedy, folklore, cultural icons, the Internet and theme parks. It raises important questions such as – What are the implications of popularity of Asian popular culture for globalization? Do regional forces impede the globalizing of cultures? Or does the Asian popular culture flow act as a catalyst or conveying channel for cultural globalization? Does the globalization of culture pose a threat to local culture? It addresses two seemingly contradictory and yet parallel processes in the circulation of Asian popular culture: the interconnectedness between Asian popular culture and western culture in an era of cultural globalization that turns subjects such as Pokémon, Hip Hop or Cosmopolitan into truly global phenomena, and the local derivatives and versions of global culture that are necessarily disconnected from their origins in order to cater for the local market. It thereby presents a collective argument that, whilst local social formations, and patterns of consumption and participation in Asia are still very much dependent on global cultural developments and the phenomena of modernity, yet such dependence is often concretized, reshaped and distorted by the local media to cater for the local market.
Redefining Mainstream Popular Music
Sarah Baker, Andy Bennett, Jodie Taylor
2013 | Routledge | 240 pages
Redefining Mainstream Popular Music is a collection of seventeen essays that critically examines the idea of the "mainstream" in and across a variety of popular music styles and contexts. Notions of what is popular vary across generations and cultures – what may have been considered alternative to one group may be perceived as mainstream to another. Incorporating a wide range of popular music texts, genres, scenes, practices and technologies from the United Kingdom, North America, Australia and New Zealand, the authors theoretically challenge and augment our understanding of how the mainstream is understood and functions in the overlapping worlds of popular music production, consumption and scholarship. Spanning the local and the global, the historic and contemporary, the iconic and the everyday, the book covers a broad range of genres, from punk to grunge to hip-hop, while also considering popular music through other mediums, including mash-ups and the music of everyday work life. Redefining Mainstream Popular Music provides readers with an innovative and nuanced perspective of what it means to be mainstream.
Performance and Popular Music: History, Place and Time
2013 | Asghate Publishing | 222 pages
Since the emergence of rock’n’roll in the early 1950s, there have been a number of live musical performances that became hugely influential in the way they shaped the subsequent trajectory and development of popular music. Each, in its own way, introduced new styles, confronted existing practices, shifted accepted definitions, and provided templates for others to follow. Performance And Popular Music explores these processes by focusing on some of the specific occasions when such transformations occurred. An international array of scholars reveal that it is through the dynamics of performance – and the interaction between performer and audience – that patterns of musical change and innovation can best be recognised.
Online Games, Social Narratives
2014 | Routledge | 208 pages
The study of online gaming is changing. It is no longer enough to analyse one type of online community in order to understand the plethora of players who take part in online worlds and the behaviours they exhibit. MacCallum-Stewart studies the different ways in which online games create social environments and how players choose to interpret these. These games vary from the immensely popular social networking games on Facebook such as Farmville to Massively Multiplayer Online Roleplaying Games to "Free to Play" online gaming and console communities such as players of Xbox Live and PS3 games. Each chapter deals with a different aspect of social gaming online, breaking down when games are social and what narrative devices make them so. This cross-disciplinary study will appeal to those interested in cyberculture, the evolution of gaming technology, and sociologies of media.
Popular Culture in Asia: Memory, City, Celebrity
Lorna Fitzsimmons | John A. Lent
2013 | Palgrave Macmillan | 240 pages
This book provides perspectives on relationships between Asian popular culture and a number of major socio-political issues and movements, including war responsibility, democratization, globalization, urbanization, modernization, and gender reconstruction. It consists of studies of film, music, television, anime, architecture, and computer-mediated communication in China, Japan, South Korea, Taiwan, the Philippines, Malaysia, and Singapore. Themes include the relationships between popular culture and nationalism, Western social forces and cultural forms, regionalism, political change, modernity, traditionalism, and gender identity. The three sections of the book—memory, city, celebrity—are interlinked in their shared concern with the socio-political functions of popular culture.
American War Cinema and Media since Vietnam: Politics, Ideology, and Class
2013 |Palgrave Macmillan | 276 pages
By the 1990s the Pentagon had greatly expanded its global and imperial reach and deeply embedded itself into the commerce and ideology of Hollywood war movies, video games, television, and the private arms industry. Post-Vietnam Hollywood attempted to resurrect the "good war". The Pentagon, Hollywood, video games, and the arms industry were now working in tandem, all hugely profiting. As always, paying the ultimate price for this commercial success were the working-class men and women who actually fight these wars. No other media genre more sharply illustrates the contradictions of American society, notions about social class, politics, and socio-economic ideology, than the war film. American War Cinema and Media Since Vietnam examines the representations of war in feature films and documentaries, television, and war video games since Vietnam to reveal how they illustrate the complexities and contradictions of America´s post-Vietnam wars of "discretion", class issues, commerce, and politics.